July 26, 2010
android,progrmaming
When you program for Android you find yourself doing some of the same tasks repeatedly. As a programmer you know what I mean; how many times have you downloaded images from the Internet dynamically for use in an application? How about extended a List Activity to show a list of items? And if I had a ...
June 10, 2010
Ok, now that you’ve go the SDK installed, its time to get familiar with the Eclipse IDE. To help you with that I’ve prepared a short video in which I go through the eclipse IDE, point out a few things, and click a few others.
In the next post, we’ll create our application!
...
June 10, 2010
Here’s a repost of an earlier blog post for everyone at the Humanities Gaming Institute.
Lately I’ve updated to Android 2.0 SDK. In the process I noticed that things were slightly different. Following my motto of “Scratching my head so you don’t have to,” I’ve decided to document the new process of installing the SDK from ...
June 10, 2010
Now that we’ve got some planning underway, let’s get to work. The first piece is the homescreen of the app. Let’s take a look at that mock-up we drew earlier:
Before we do any work on making that app happen, let’s have a quick crash course in Android layout development. Android layouts can be designed in ...
June 10, 2010
development, android, planning, tutorial, HGI
Many people ask me how to get started in Android application development. As a result, I’ve always wanted to write a tutorial for Android beginners to help them accomplish that. Such an undertaking is easier said than done, but here it goes.
For this tutorial, I’m mixing media types. I go over some of the important stuff ...